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  <id>tag:dreamwidth.org,2025-03-28:4221234</id>
  <title>sophie cuckoo</title>
  <subtitle>five-in-one</subtitle>
  <author>
    <name>sophie "sentient man-eating barbie" cuckoo</name>
  </author>
  <link rel="alternate" type="text/html" href="https://sophielicious.dreamwidth.org/"/>
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  <updated>2025-10-11T17:01:30Z</updated>
  <dw:journal username="sophielicious" type="personal"/>
  <entry>
    <id>tag:dreamwidth.org,2025-03-28:4221234:1730</id>
    <link rel="alternate" type="text/html" href="https://sophielicious.dreamwidth.org/1730.html"/>
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    <title>true mutant - game rules</title>
    <published>2025-06-28T19:47:16Z</published>
    <updated>2025-06-28T20:27:09Z</updated>
    <dw:security>public</dw:security>
    <dw:reply-count>0</dw:reply-count>
    <content type="html">&lt;iframe width="560" height="315" src="https://www.youtube.com/embed/2-h-141w39Y?si=UZjagteSlwlyTUa4" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen="allowfullscreen"&gt;&lt;/iframe&gt;&lt;br /&gt;&lt;br /&gt;this are the rules of the game, edited to make sense to the dumbass who invented this shit in game.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;PICKING TEAMS&lt;/b&gt;&lt;br /&gt;&lt;blockquote&gt;teams are not optional, you have to have one, and there can be no team without a powered individual. to pick teams, everyone holds up a random number of fingers against their foreheads, and telepaths cannot cheat. you are teamed up with anyone that is holding up one less finger as you. unmatched players can team up as needed.&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;THE CASTLE&lt;/b&gt;&lt;br /&gt;&lt;blockquote&gt;the castle is made up of cans of beer and a bottle of liquor. the bottle of liquor is the king of the castle. the beers are Pawns, which are the soldiers of the secret order. the pawns are lined up in four lines radiating outward from the King. so, it's an x. look at that, very on the nose.&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;THE LAYOUT&lt;/b&gt;&lt;br /&gt;&lt;blockquote&gt;there are four zones and an alternate zone is a “crazy” zone. there is a trail of chairs, cushions, tables, etc through the zones. the floor is molten lava, and a telepath will ensure that it is seen as such, although JUST SEEN. no one is getting their pain receptors messed with. gentle illusioning. you must use these objects to traverse the zones without stepping on the lava. the castle is in the middle of the zones.&lt;br /&gt;&lt;br /&gt;&lt;img src="https://www.trueamericanrules.com/working-rules/layout.png"&gt;&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;STARTING THE GAME&lt;/b&gt;&lt;br /&gt;&lt;blockquote&gt;the game starts with a shotgun tip-off. then, as soon as they finish it, everyone runs to the center table, grabs a beer and picks the nearest object to stand on.&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;GAME PLAY&lt;/b&gt;&lt;br /&gt;&lt;blockquote&gt;players move around the game area in a clockwise direction. the player whose turn it is always moves one space; however, the other players must “win” their moves. this player has three ways to provide the other players with a way to win their move. players take turns attempting to earn moves. there are three actions that can be taken on a turn.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;guessing a common trait:&lt;/b&gt; the player names two people or objects that have something in common. the other players then yell out what is in common. for instance, “sophie, emma” and “dna”. players who guess correctly drink and move.&lt;br /&gt;&lt;b&gt;doing the count:&lt;/b&gt; the player counts “one, two, three” and on four, all players put a number on their head similar to how teams are picked. players who have the same number as the player whose turn it is can drink and move.&lt;br /&gt;&lt;b&gt;completing a quote:&lt;/b&gt; the player begins a quote and all other players attempt to finish the quote. for instance, “welcome to the x-men” and “hope you survive the experience!”. players who complete the quote correctly drink and move.&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;RANDOM RULES&lt;/b&gt;&lt;br /&gt;&lt;blockquote&gt;🌸 everything that you hear in True Mutant is a lie, and if you spot one, you gotta knock on wood. floor is lava though. fuck you.&lt;br /&gt;🌸 powers are welcome AND encouraged. go nuts. live your best life. cheat. who cares. if you don't have those, have your partner do it. &lt;br /&gt;🌸 you want to slap someone, kill someone, smother someone, yell at someone? so true bestie, sophie too. infighting only after they get to the king. preferrably when they all are too drunk to fight. thank you.&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;WINNING:&lt;/b&gt; &lt;blockquote&gt;after all Pawns have been removed, the King is vulnerable. the first player to land on one of the center spaces, finish their beer and take a swig from the King, wins the game!!! and the good couch.&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;LOSING:&lt;/b&gt; &lt;blockquote&gt;if you are caught without a beer or with only an empty beer, you lose. if you step in molten lava, you lose. to enter back into the game, drink one full beer and start on a space that the other players decide.&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src="https://www.dreamwidth.org/tools/commentcount?user=sophielicious&amp;ditemid=1730" width="30" height="12" alt="comment count unavailable" style="vertical-align: middle;"/&gt; comments</content>
  </entry>
  <entry>
    <id>tag:dreamwidth.org,2025-03-28:4221234:1045</id>
    <link rel="alternate" type="text/html" href="https://sophielicious.dreamwidth.org/1045.html"/>
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    <title>ability rundown &amp; opt-out</title>
    <published>2025-04-03T13:38:29Z</published>
    <updated>2025-04-03T13:43:24Z</updated>
    <dw:security>public</dw:security>
    <dw:reply-count>0</dw:reply-count>
    <content type="html">&lt;div style="margin:0 auto;max-width:500px;font-family:calibri,sans-serif;font-size:11px;color:#111;"&gt;


		
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		&lt;span style="background:#FE7084;color:#fff;font-family:impact;font-size:14px;letter-spacing:3px;text-transform:uppercase;padding:3px 8px;margin:0 5px 0 0;"&gt;GENERAL INFO&lt;/span&gt;

		
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			Sophie is a clone of Emma Frost, therefore, she shares the same powers as the White Queen, which includes telepathy. As her powers have taken a little hit in canon and they're glitchy, sometimes they work, sometimes they don't, or sometimes it takes her an incredible amount of will to go through them. &lt;br&gt;&lt;br&gt;

She's baseline not snooping around. &lt;b&gt;Any use of invasive telepathy from her will be discussed with the players or characters beforehand and agreed upon&lt;/b&gt;.

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		&lt;span style="background:#FE7084;color:#fff;font-family:impact;font-size:14px;letter-spacing:3px;text-transform:uppercase;padding:3px 8px;margin:0 5px 0 0;"&gt;TELEPATHY RUNDOWN&lt;/span&gt;

		
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🌺 "Telepathy is the psionic ability to read and control the minds and thoughts of humans, animals, and other sentient beings, and to transfer information from one mind to another without the aid of physical communication (noise or movement). A person with this ability is called a telepath."
&lt;br&gt;&lt;br&gt;
🌺 Sophie has a &lt;b&gt;linked hive mind&lt;/b&gt; with her sisters. It allows her to share thoughts and maintain a continuous telepathic connection with them. The link is strongest when the girls are in &lt;i&gt;close physical proximity&lt;/i&gt;. Their collective mind also allows for increased telepathic strength, and their powers are greater when they are together. Sophie usually leads of the hive mind, but the girls still maintain their independence, even if they do generally act as a singular entity.
&lt;br&gt;&lt;br&gt;
🌺 Like Quentin, she can do the whole mind-reading, memory-scanning, and telepathic communication she-bang, although anything related to memory and thoughts don't translate to her experience or knowledge. What she reads is what she has. That also includes feelings; she will sense whatever the character senses, so there is a certain level of empathy there as well.
&lt;br&gt;&lt;br&gt;
🌺 She can implant illusions in a person's brain that will make them think and experience something like it is happening, when it very much is not. A good example of this is in the &lt;b&gt;Days of Future Past&lt;/b&gt; movie, in which Emma makes a man think they're hooking up, but really she's just sitting on the couch like a queen. Likewise, the Cuckoos are able to alter the minds of others, which can be by restoring memories or transferring knowledge.
&lt;br&gt;&lt;br&gt;		
🌺 The Cuckoos' psionic senses enable them to detect and track other sentient beings by their unique psionic emanations or thought patterns.
&lt;br&gt;&lt;br&gt;
🌺 Fully capable of sending astral projections, astral travel, and communicating with others astrally.
&lt;br&gt;&lt;br&gt;
🌺 As for the bad stuff, well. The Cuckoos are able to effect certain areas of the brain to induce temporary mental or physical paralysis, cause partial or total amnesia, induce mental pain inside people’s minds, and influence the minds of others to produce a series of illusory psychosomatic actions, that cause the body to react as if it were truly and physically experiencing it.
&lt;br&gt;&lt;br&gt; 
&lt;/div&gt;&lt;br&gt;


		
		&lt;span style="background:#FE7084;color:#fff;font-family:impact;font-size:14px;letter-spacing:3px;text-transform:uppercase;padding:3px 8px;margin:0 5px 0 0;"&gt;HOW TO NERF A TELEPATH&lt;/span&gt;

		
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Starting out with how to call out mind-control, she can do it in a few ways that get less and less obvious that she did it. She can puppeteer a person pretty easily, using their brain to do have their body move as she so decides, but that is very obvious and it can be traced back to her very easily.
&lt;br&gt;&lt;br&gt;

She can also implant the idea of someone wanting to do something, but if you stop to think about it, wait, why do I want to do that again? Busted. Thirdly, she can actually implant reasonings to take an action, and wait for the person to decide that out of their own free will. That one is harder to catch.
&lt;br&gt;&lt;br&gt;
That said, one can kick out a telepath out of their brains with enough will-power (TBA).

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		&lt;span style="background:#FE7084;color:#fff;font-family:impact;font-size:14px;letter-spacing:3px;text-transform:uppercase;padding:3px 8px;margin:0 5px 0 0;"&gt;Telekinesis&lt;/span&gt;

		
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			🌺 Her's super basic. &lt;a href="https://i0.wp.com/graphicpolicy.com/wp-content/uploads/2024/07/NYX2024001_Preview-page-006.jpg?fit=674%2C1024&amp;amp;ssl=1"&gt;This is pretty much it&lt;/a&gt;, and she can't really make things out of it. Just move what's already there.

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		&lt;span style="background:#FE7084;color:#fff;font-family:impact;font-size:14px;letter-spacing:3px;text-transform:uppercase;padding:3px 8px;margin:0 5px 0 0;"&gt;DIAMOND FORM&lt;/span&gt;

		
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🌺 Like their biological mother, the Cuckoos can transform themselves into a flexible, translucent, organic diamond-like substance while retaining mobility. In this form, their skin is as hard as real diamond. In this state, food and water are not needed for a undetermined amount of time. Their diamond form does not require a conscious hold and thus will remain until it is voluntarily triggered back. However, maintaining this form for extended period of time reduces their emotional capabilities.
&lt;br&gt;&lt;br&gt;
🌺 In this form, they are immune to psychic powers, buuuuut they can not use their own.
&lt;br&gt;&lt;br&gt;
🌺 It enhances their durability, strength, and stamina. Also, they're diamond, with all its physical characteristics.
&lt;br&gt;&lt;br&gt;
🌺 But unfortunately, yep, they lose their empathy for others.
&lt;br&gt;&lt;br&gt;		
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	&lt;/div&gt;

&lt;a href="https://tessisamess.insanejournal.com/140649.html" style="color:#FE7084;text-decoration:none;"&gt;CODING&lt;/a&gt;
	&lt;/div&gt;


&lt;br /&gt;&lt;br /&gt;Feel free to comment to this post if you'd like to opt-out of Sophie herself, her powers, or a specific feature of her powers! Comments are screened.&lt;br /&gt;&lt;br /&gt;&lt;img src="https://www.dreamwidth.org/tools/commentcount?user=sophielicious&amp;ditemid=1045" width="30" height="12" alt="comment count unavailable" style="vertical-align: middle;"/&gt; comments</content>
  </entry>
  <entry>
    <id>tag:dreamwidth.org,2025-03-28:4221234:874</id>
    <link rel="alternate" type="text/html" href="https://sophielicious.dreamwidth.org/874.html"/>
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    <title>inbox.</title>
    <published>2025-03-31T12:06:41Z</published>
    <updated>2025-06-23T21:14:22Z</updated>
    <dw:security>public</dw:security>
    <dw:reply-count>1396</dw:reply-count>
    <content type="html">&lt;div style="max-width:700px;margin:0 auto;"&gt;

	
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			SOPHIE CUCKOO INBOX
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		un. fiveinone -&amp;gt; justsophie | voice, text, action

	

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				dwbi
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&lt;/div&gt;&lt;div style="text-align:right;width:400px;margin:70px auto 0 auto;"&gt;&lt;a href="https://tessisamess.insanejournal.com/146752.html" style="letter-spacing:1px;text-transform:uppercase;text-decoration:none;font-size:8px;color:#bbb;"&gt;CODING&lt;/a&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src="https://www.dreamwidth.org/tools/commentcount?user=sophielicious&amp;ditemid=874" width="30" height="12" alt="comment count unavailable" style="vertical-align: middle;"/&gt; comments</content>
  </entry>
  <entry>
    <id>tag:dreamwidth.org,2025-03-28:4221234:689</id>
    <link rel="alternate" type="text/html" href="https://sophielicious.dreamwidth.org/689.html"/>
    <link rel="self" type="text/xml" href="https://sophielicious.dreamwidth.org/data/atom/?itemid=689"/>
    <title>app;</title>
    <published>2025-03-31T11:52:41Z</published>
    <updated>2025-04-18T22:09:14Z</updated>
    <dw:security>public</dw:security>
    <dw:reply-count>0</dw:reply-count>
    <content type="html">&lt;span style="font-size: 16pt; font-family:perpetua;"&gt;&lt;b&gt;⏵ player information&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;b&gt;name and pronouns:&lt;/b&gt; Jade&lt;br /&gt;&lt;b&gt;age:&lt;/b&gt; 29&lt;br /&gt;&lt;b&gt;contact:&lt;/b&gt; PM&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 16pt; font-family:perpetua;"&gt;&lt;b&gt;⏵ character information&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;b&gt;name:&lt;/b&gt; Sophie Cuckoo&lt;br /&gt;&lt;b&gt;canon:&lt;/b&gt; Marvel Comics (X-Men)&lt;br /&gt;&lt;b&gt;age:&lt;/b&gt; Early 20s&lt;br /&gt;&lt;b&gt;canon point:&lt;/b&gt; X-MANHUNT&lt;br /&gt;&lt;b&gt;history:&lt;/b&gt; &lt;a href="https://marvel.fandom.com/wiki/Sophie_Cuckoo_(Earth-616)"&gt;Wiki page&lt;/a&gt;&lt;br /&gt;&lt;b&gt;abilities:&lt;/b&gt; &lt;br /&gt;&lt;b&gt;GENERAL INFO&lt;/b&gt;&lt;br /&gt;&lt;blockquote&gt;Sophie is a clone of Emma Frost, therefore, she shares the same powers as the White Queen, which include telepathy. As her powers have taken a little hit in canon and they're glitchy, sometimes they work, sometimes they don't, or sometimes it takes her an incredible amount of will.&lt;br /&gt;&lt;br /&gt;Any use of invasive telepathy from her will be discussed with the players or characters beforehand and agreed upon.&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;TELEPATHY RUNDOWN&lt;/b&gt;&lt;br /&gt;&lt;blockquote&gt;🌺 "Telepathy is the psionic ability to read and control the minds and thoughts of humans, animals, and other sentient beings, and to transfer information from one mind to another without the aid of physical communication (noise or movement). A person with this ability is called a telepath."&lt;br /&gt;&lt;br /&gt;🌺 Sophie has a linked hive mind with her sisters. It allows her to share thoughts and maintain a continuous telepathic connection with them. The link is strongest when the girls are in close physical proximity. Their collective mind also allows for increased telepathic strength, and their powers are greater when they are together. Sophie usually leads the hive mind, but the girls still maintain their independence, even if they do generally act as a singular entity.&lt;br /&gt;&lt;br /&gt;🌺 She can do the whole mind-reading, memory-scanning, and telepathic communication she-bang, although anything related to memory and thoughts doesn't translate to her experience or knowledge. What she reads is what she has. That also includes feelings; she will sense whatever the character senses, so there is a certain level of empathy there as well.&lt;br /&gt;&lt;br /&gt;🌺 She can implant illusions in a person's brain that will make them think and experience something like it is happening when it very much is not. A good example of this is in the First Class X-Men movie, in which Emma makes a man think they're hooking up, but really, she's just sitting on the couch like a queen. Likewise, the Cuckoos can alter the minds of others, which can be done by restoring memories or transferring knowledge. &lt;br /&gt;&lt;br /&gt;🌺 The Cuckoos' psionic senses enable them to detect and track other sentient beings by their unique psionic emanations or thought patterns. The Cuckoos can read minds and project their thoughts into the minds of others within a roughly 100-mile radius; alter others’ perception of reality (for example, to make them seem invisible); psionically manipulate others’ minds and bodily actions; emit psionic force bolts that cause pain or unconsciousness; shield their minds against telepathic probes; restore mental awareness; and induce temporary mental and/or physical paralysis, loss of specific memories, or total amnesia.&lt;br /&gt;&lt;br /&gt;🌺 Fully capable of sending astral projections, astral travel, and communicating with others astrally.&lt;br /&gt;&lt;br /&gt;🌺 The Cuckoos’ skeletons are laced with nanotechnology featuring a virtual neural net and a huge capacity for data storage. Clone bullshit.&lt;br /&gt;&lt;br /&gt;🌺 As for the bad stuff, well. The Cuckoos can effect certain areas of the brain to induce temporary mental or physical paralysis, cause partial or total amnesia, induce mental pain inside people’s minds, and influence the minds of others to produce a series of illusory psychosomatic actions, that cause the body to react as if it were truly and physically experiencing it.&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;TELEKENISIS&lt;/b&gt;&lt;br /&gt;&lt;blockquote&gt;🌺 Her's super basic. &lt;a href="https://i0.wp.com/graphicpolicy.com/wp-content/uploads/2024/07/NYX2024001_Preview-page-006.jpg?fit=674%2C1024&amp;amp;ssl=1"&gt;This&lt;/a&gt; is pretty much it, and she can't make things out of it. Just move what's already there.&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;DIAMOND FORM&lt;/b&gt;&lt;br /&gt;&lt;blockquote&gt;🌺 Like their biological mother, the Cuckoos can transform themselves into a flexible, translucent, organic diamond-like substance while retaining mobility. In this form, their skin is as hard as a real diamond. In this state, food and water are not needed for an undetermined amount of time. Their diamond form does not require a conscious hold and thus will remain until it is voluntarily triggered back. However, maintaining this form for an extended period reduces their emotional capabilities.&lt;br /&gt;&lt;br /&gt;🌺 In this form, they are immune to psychic powers, but they can not use their own.&lt;br /&gt;&lt;br /&gt;🌺 It enhances their durability, strength, and stamina. Also, they're diamonds, with all their physical characteristics.&lt;br /&gt;&lt;br /&gt;🌺 But unfortunately, yep, they lose their empathy for others.&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;personality:&lt;/b&gt; Sophie is one of the Stepford Cuckoos, a hivemind of identical Emma Frost clones that engage with the world as one. Decisions are made together, and each step they take into the world is as one. In short words, they are five Regina Georges in a trench coat. All of them have their differences, and it causes bickering and, in Sophie's case, complete separation as of now in canon. For her short life, Sophie led the hivemind. &lt;br /&gt;&lt;br /&gt;She is the noblest one— the one who dreams of being a superhero, which ends up being the cause of her death. As mean, cold, and detached from others as Sophie can be, she typically tries to take the virtuous path when dealing with complex &lt;i&gt;situations&lt;/i&gt;. She dies stopping Quentin's riot at Xavier, being the one who decides against it and the one who uses Cerebro. She also refuses to inhabit Laura's body, helping her to retrieve her sister, whose body had been taken by another dead Cuckoo, and a few other instances in which she is brought back and then dies doing the moral thing.&lt;br /&gt;&lt;br /&gt;This approach doesn't always translate to people. While Sophie &lt;i&gt;is&lt;/i&gt; the most emotional and empathetic of the five, generally speaking, people are playthings, boytoys, or pet projects to play with that she will inevitably grow bored of, as every Cuckoo. She's not someone who has friends outside of the hivemind, as she never really had to have them when she's either dead or never alone. She's not really &lt;i&gt;that&lt;/i&gt; good of a person, but there's a desire to try and become one before it's too late, and she is in full awareness that sometimes, she sucks. As she put it:&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;"I'm great at like, 99% of things you can be great at. In fact, I'm patently fabulous, but there is one thing I'm really terrible at saying, and it's also something I am right now. And that's very, very sorry. I'm sending all the bigots outside back to their homes... Consider that a small token of my desire to change before it's too late, and I know you probably never want to see me again, and I get it."&lt;/blockquote&gt; &lt;br /&gt;&lt;br /&gt;As of the current events in canon, she made her first actual friends that weren't related to her for a light terroristic ploy, which she thought initially would be beneficial to mutantkind, but once she had gotten attached and thus had to betray the very first friends she ever made, she changed her mind and switched sides. Sophie abandons the hivemind and recenters her focus on undermining the plot she had been a part of, even if it means her powers get jacked due to the separation and usage. &lt;br /&gt;&lt;br /&gt;She understands that without her sisters, she is a different person, and it depresses her. She finds her own little way of being detached by playing on her phone all the time, exchanging messages, and trying to distance herself from what is going on around her. It's visible to everyone around her that there is a palpable change, but she also doesn't seem to know exactly what that change means. Unlike her other sisters, who had a ride in individuality, she had been dead, so this is a first. It's scary, but she's &lt;i&gt;trying&lt;/i&gt;...&lt;br /&gt;&lt;br /&gt;To be a better person? To be seen.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;samples:&lt;/b&gt; &lt;a href="https://etrayamemes.dreamwidth.org/3382.html?thread=5230902#cmt5230902"&gt;Julian&lt;/a&gt; &amp; &lt;a href="https://etrayamemes.dreamwidth.org/3382.html?thread=5313590#cmt5313590"&gt;Scott&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src="https://www.dreamwidth.org/tools/commentcount?user=sophielicious&amp;ditemid=689" width="30" height="12" alt="comment count unavailable" style="vertical-align: middle;"/&gt; comments</content>
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